This relates particularly to Halo. It is ridiculous, because I recall how simple it was to play System Link back in the day with two Xbox 360s. We held parties for the Halo tournament. Now, each time we attempt to play one of the more recent Halo games… The most annoying thing ever is having to constantly log in to profiles with prompts and no simple method to use System Link. It spoils the enjoyment…
Are gaming parties still held in this way? If yes, which game is it?
People might not pay for internet play if they could play together for free, as they already charge for it.
Selling four systems is more profitable than selling one system with four controllers. Additionally, this approach aligns with what consumers have largely wanted and purchased.
In the past, sales of software and accessories have generated revenue for gaming firms. Initially, consoles are typically sold at a loss. That does not seem to be the case with the most recent generation, but neither do I believe Microsoft nor Sony are profiting greatly from them.
Yes, but you are also selling four copies of the game and, if required, four online subscriptions for the system.
That is also 4 chances someone buys a skin.
Yes and no. As far as I know, Sony is still selling the PS5 at a loss, which is surprising given its high price. Microsoft, on the other hand, doesn’t seem to follow this strategy, especially with their focus on the Game Pass model. Nintendo used to sell their systems at a loss, but I don’t think that is the case with the Switch.