I’ll go first: Thief (1998). Watching a playthrough, and I’m amazed at how many of the game’s mechanics would still hold up today. It feels like a modern game hidden in an old shell.
Elite
Sam said:
Elite
I’d add Frontier: Elite 2 to the list. It’s crazy how much they managed to fit on just one floppy disk.
Sam said:
Elite
I’d add Frontier: Elite 2 to the list. It’s crazy how much they managed to fit on just one floppy disk.
Yeah, and so much of that disk space was just MIDI music. They even included landmarks like the Golden Gate Bridge and had landable ports. It’s funny that Elite Dangerous doesn’t even have some of these features yet.
Sam said:
Elite
Elite is definitely the right answer here.
XCOM: Apocalypse really pushed boundaries with its faction system and the choice between real-time or turn-based combat. Plus, the city felt alive. Your recruits would even show up in taxis from the corporations you hired them from. If MicroProse had a bigger budget, it could have been even more amazing.
@Luca
I loved how fire could spread in real time, bringing down entire buildings during battles. It added such a cool tactical element. I used to send in tanks to soften up targets before a raid. And the damage you caused in the city was visible during raids. It was groundbreaking back then!
@Avery
Imagine if they added mechanics like those from Alien: Isolation… that would be terrifying!
@Luca
Way ahead of its time.
@Luca
I couldn’t agree more!
Deus Ex
Oak said:
Deus Ex
It would need more than a visual update. The script, dialogue, and pacing don’t hold up as well today.
Oak said:
Deus Ex
It would need more than a visual update. The script, dialogue, and pacing don’t hold up as well today.
Aquinas spoke of a city on a hill…
Oak said:
Deus Ex
It would need more than a visual update. The script, dialogue, and pacing don’t hold up as well today.
Hong Kong had a certain charm back then…
@Keller
Yeah, but you don’t want to visit the canal at night.
Leighton said:
@Keller
Yeah, but you don’t want to visit the canal at night.
Such a weird little market.
Oak said:
Deus Ex
It would need more than a visual update. The script, dialogue, and pacing don’t hold up as well today.
Why do you think the story is below today’s standards?
@Lane
I get what you’re saying about the pacing and some of the voice acting, but thematically it’s still got so much to offer. Every time I replay it, I notice something new. And JC’s voice acting? Nothing wrong with it—he’s stoic, and that was intentional.
@Maverick
The problem is that what used to be fringe conspiracy theories are now taken seriously by a lot of people. Having FEMA’s director as a villain planning a coup feels a bit awkward today. Warren Spector even said he wouldn’t write it the same way now.