For me, it’s Hogwarts Legacy.
Dragon Age: Inquisition was a real challenge for someone who enjoys side quests. After sinking nearly 30 hours into the first map, I decided to push forward with the main story, only to find myself spending another 20 hours on the next one.
Hinterlands has joined the conversation.
That farmer really needed those cows (Druffalo) returned, it was such a game-changer for the story, so deep and profound.
That damned druffalo that you have to locate next to a high-level rift at the moment that is significant for you
Or was that a goat?
Gather information for the request officer. Alternatively gathering plants for the Dalish, who are essentially encamped fifteen feet from the plants they require.
As I get older and have less time, open-world games start to feel like a chore.
They are a drag even with plenty of time because of the bad design and way too much repetition without any sense of real progress you, the character, the universe.
Hinterlands has joined the conversation.