I just finished Cyberpunk 2077 and started a new game. When I got to the Peralez mission, Johnny warned me away, and I wanted to tell him how much deeper it goes. It made me wonder: what if games had unique dialogue or events for second playthroughs, like a time-loop effect?
Bioshock Infinite. The ending hinted at countless versions of the characters, each slightly different. It’d be cool if replays reflected that.
Nier Automata
Hayes said:
Nier Automata
I didn’t get far into it. What’s the replay like?
Hayes said:
Nier Automata
I didn’t get far into it. What’s the replay like?
You need to finish it about 4 times to see the full story. The second playthrough shifts perspectives, and later ones have big differences. It’s a big time investment, but worth it.
@Joss
That’s typical for Nier games. Nier: Gestalt/Replicant had multiple endings too, requiring replays. Even the first game connects to a secret ending in Drakenguard 1. Also, Nier Automata has 26 endings—5 main ones and a bunch of joke ones!
@Joss
Sounds like how Undertale changes if you restart it.
@Joss
After the second playthrough, it’s not just replaying events. They feel more like new chapters.
Hayes said:
Nier Automata
I didn’t get far into it. What’s the replay like?
Only the first two runs cover the same events. Later ones are like sequels, not repeats.
Hayes said:
Nier Automata
I think the question is about which games would improve by being more like Nier Automata.
Deathloop fits this idea perfectly.
A mystery game would be perfect for this. L.A. Noire came to mind for me. Imagine replaying, knowing the solutions, and using that time to dig into the background conspiracy without giving away what you know.
Starfield could be awesome with this idea.
Try Oxenfree. You won’t regret it.
Drew said:
Try Oxenfree. You won’t regret it.
Did you know there’s a sequel? I just found out myself.
Check out You, Me and Her. It’s exactly what you’re describing.
Bravely Second does this in an interesting way.
Denny said:
Bravely Second does this in an interesting way.
So did Bravely Default.
Alan Wake 2 gives off similar vibes.
Infinity Blade II might interest you. Every “run” ends with your character dying, only to come back stronger for the next.