The game is extremely popular in Russia, China, and much of Europe, so I am not surprised. Plus, it has a mobile version, and the PC requirements are very low.
How quickly time flies! When the game first came out, it was well known for having horrible optimization, and the console version was completely unplayable.
Didn’t it launch in Early Access before abruptly taking off practically right away?
The initial few months were fantastic in all their janky splendor. maintains its position as the top player for concurrent sessions due to its back then.
It was really rough, but the gameplay was outstanding. I still play it occasionally and have come to find the jankiness pretty charming it feels like the game has real character.
I used to hang out with my guys for supper a couple of times a week and play a lot. I tried again after stopping the game, but I was unable to manage the recoil. All I seem to miss is the opening shot.
Start by aiming for the nether region and you will be fine, Not great, but fine.
That was not due to needing high-end computers it is just terrible net code and hit detection.
The amount of resources used in the game has very little, if anything, to do with net coding or hit detection.
That is what happens when you use assets from the store, they usually not well optimized on the polygon sense.