Silent Hill 2… What’s the logic here?

Why does Silent Hill 2 have puzzles that feel so random? Let’s talk about this.

Out of all the weird puzzle stuff in survival horror games, Silent Hill actually makes the most sense to me. It’s like the supernatural vibe excuses the nonsense puzzles.

Arin said:
Out of all the weird puzzle stuff in survival horror games, Silent Hill actually makes the most sense to me. It’s like the supernatural vibe excuses the nonsense puzzles.

So you’re telling me a police station with card suit doors and keys isn’t realistic?

@Graydon
The easiest way to explain it is that some rich guy with a crank obsession funded the place.

@Graydon
Maybe it used to be a casino? Casinos love that kind of theme.

Teo said:
@Graydon
Maybe it used to be a casino? Casinos love that kind of theme.

I think it was a museum before it became the police station.

@Graydon
If it was an emergency headquarters, it would make sense. But no, it’s just the actual police station.

@Graydon
If that’s not realistic, I don’t even know what is anymore.

@Graydon
And let’s not forget the acting. No Jill sandwich this time!

Arin said:
Out of all the weird puzzle stuff in survival horror games, Silent Hill actually makes the most sense to me. It’s like the supernatural vibe excuses the nonsense puzzles.

James shoves his hand into every gross toilet

“James, this isn’t Silent Hill anymore!”

“Oh… right.”

@Skye

James shoves his hand into every gross toilet

Me when I use a gas station restroom.

Arin said:
Out of all the weird puzzle stuff in survival horror games, Silent Hill actually makes the most sense to me. It’s like the supernatural vibe excuses the nonsense puzzles.

The game does a great job showing how broken James is. Using hair to grab something from a drain plug… I didn’t appreciate that until I was older.

Arin said:
Out of all the weird puzzle stuff in survival horror games, Silent Hill actually makes the most sense to me. It’s like the supernatural vibe excuses the nonsense puzzles.

Resident Evil does this too. In RE7, Lucas sets up all those puzzles to make sure no one escapes the family.

@Kip
And Ethan straight up says, “Who builds this stuff?” Classic moment.

Arin said:
Out of all the weird puzzle stuff in survival horror games, Silent Hill actually makes the most sense to me. It’s like the supernatural vibe excuses the nonsense puzzles.

The weird part isn’t the puzzles existing, it’s James knowing what to do. Like, how would he figure this stuff out?

@Zara
Maybe it’s because the town tailors the horror to him. It probably makes sense to him.

Clearly someone hasn’t played SH2. Horseshoe + melted doll = door handle. Best way to unclog a chute? Throw juice at it.

Ash said:
Clearly someone hasn’t played SH2. Horseshoe + melted doll = door handle. Best way to unclog a chute? Throw juice at it.

They probably did this to sell strategy guides.

Keir said:

Ash said:
Clearly someone hasn’t played SH2. Horseshoe + melted doll = door handle. Best way to unclog a chute? Throw juice at it.

They probably did this to sell strategy guides.

Gabriel Knight 3 says hello.

@Oak
Ah, that takes me back.