Team Soho released The Getaway in 2002, but unfortunately, they were dismantled the same year. This game was way ahead of its time with its graphics, gameplay, and immersive story. Plus, it was one of the first games to ditch a traditional HUD.
I just wish another developer would pick up the rights and bring it back. A remake or even a sequel on current-gen consoles would be incredible!
This game was so hardcore. No HUD or map to guide you, and gunfights could end you in seconds. At least there was the wall-lean healing mechanic, though it was pretty ridiculous.
Brett said:
This game was so hardcore. No HUD or map to guide you, and gunfights could end you in seconds. At least there was the wall-lean healing mechanic, though it was pretty ridiculous.
Exactly. The intensity is what stuck with me. This and the original Mafia were some of the most challenging games of that era.
Brett said:
This game was so hardcore. No HUD or map to guide you, and gunfights could end you in seconds. At least there was the wall-lean healing mechanic, though it was pretty ridiculous.
Your car’s blinkers pointed you in the right direction, and there was a map if you paused the game. Still, it was super easy to get lost.
@Nova
Apparently, London Studio shifted focus to EyeToy and SingStar, and The Getaway 3 got shelved. Funny enough, their VR game Blood & Truth was initially pitched as a Getaway game. Maybe one day it’ll have a Dead Island 2 comeback!
Keir said:
A remake would have licensing issues for the cars now. Back then, manufacturers didn’t charge as much as they do today for their brands in games.
Ford, for example, refuses to be associated with violent games these days. The Getaway was a rare game that used real cars alongside GTA-style gameplay.
Keir said:
A remake would have licensing issues for the cars now. Back then, manufacturers didn’t charge as much as they do today for their brands in games.
Doesn’t GTA just parody real cars to avoid licensing fees? They look so similar but always have fake names.