The Getaway 2002 needs a sequel or remake… anyone else agree?

Team Soho released The Getaway in 2002, but unfortunately, they were dismantled the same year. This game was way ahead of its time with its graphics, gameplay, and immersive story. Plus, it was one of the first games to ditch a traditional HUD.

I just wish another developer would pick up the rights and bring it back. A remake or even a sequel on current-gen consoles would be incredible!

This game was so hardcore. No HUD or map to guide you, and gunfights could end you in seconds. At least there was the wall-lean healing mechanic, though it was pretty ridiculous.

Brett said:
This game was so hardcore. No HUD or map to guide you, and gunfights could end you in seconds. At least there was the wall-lean healing mechanic, though it was pretty ridiculous.

Exactly. The intensity is what stuck with me. This and the original Mafia were some of the most challenging games of that era.

Brett said:
This game was so hardcore. No HUD or map to guide you, and gunfights could end you in seconds. At least there was the wall-lean healing mechanic, though it was pretty ridiculous.

Your car’s blinkers pointed you in the right direction, and there was a map if you paused the game. Still, it was super easy to get lost.

Remember the The Getaway 3 teaser at E3 2006? They showed a trailer, but nothing ever came of it.

Koa said:
Remember the The Getaway 3 teaser at E3 2006? They showed a trailer, but nothing ever came of it.

Man, I completely missed that. Looks like it was canceled in 2008. You’d think they’d bring it back now with all the remakes and remasters going on.

@Nova
Apparently, London Studio shifted focus to EyeToy and SingStar, and The Getaway 3 got shelved. Funny enough, their VR game Blood & Truth was initially pitched as a Getaway game. Maybe one day it’ll have a Dead Island 2 comeback!

@Koa
Agent still hurts, man.

My friend and I played most of the game without even realizing you could heal by leaning on walls. Found it by accident.

Ming said:
My friend and I played most of the game without even realizing you could heal by leaning on walls. Found it by accident.

Just take a breather, and the bullets magically disappear. Classic gaming logic!

@Luca
We were struggling so hard until we figured it out. Made the game way easier after that.

@Luca
I think you could only heal twice on normal difficulty, though.

Sidney said:
@Luca
I think you could only heal twice on normal difficulty, though.

Nah, you could heal as much as you wanted as long as you weren’t under fire. No difficulty settings back then.

Ming said:
My friend and I played most of the game without even realizing you could heal by leaning on walls. Found it by accident.

I figured it out while playing the demo before I got the full game. The demo was just the first level.

A remake would have licensing issues for the cars now. Back then, manufacturers didn’t charge as much as they do today for their brands in games.

Keir said:
A remake would have licensing issues for the cars now. Back then, manufacturers didn’t charge as much as they do today for their brands in games.

Ford, for example, refuses to be associated with violent games these days. The Getaway was a rare game that used real cars alongside GTA-style gameplay.

Keir said:
A remake would have licensing issues for the cars now. Back then, manufacturers didn’t charge as much as they do today for their brands in games.

Doesn’t GTA just parody real cars to avoid licensing fees? They look so similar but always have fake names.

@Nova
Exactly. As long as it’s not the real logo, they can call it a parody, and that’s protected under law.

Ripping around London in the go-kart was so much fun!

Anthony said:
Ripping around London in the go-kart was so much fun!

R33 GTR for me.