TL;DR: Darktide nails the horde shooter feel that Left 4 Dead started way better than Back 4 Blood ever could.
Back 4 Blood tried to be a spiritual successor to L4D but failed in almost every way. Meanwhile, Fatshark’s Tide trilogy has mastered what makes this genre shine.
In Darktide, special enemies are fewer, but each one is unique both visually and gameplay-wise. For example, Scab Gunners are armored and use lasers, while Dreg Gunners are unarmored with ballistic weapons. Bosses like Plague Ogryn and Daemonhost feel completely different from each other.
Sound design? A+ in Darktide. Every elite enemy is loud and clear. Snipers don’t talk but are obvious with their laser sights and sound cues.
B4B’s wound system is clunky. Darktide makes it way better by letting you heal multiple times and even regenerate with certain builds. Also, no random weapon drops mid-match—your gear is set before starting, and recent updates make getting ideal gear much easier.
Ammo is plentiful, and classes like Psyker don’t even rely on it. Instead, they balance Peril, which feels like a fun mechanic.
Thanks for reading my ramblings about a game I love.
Sterling said: @Drew
I started with Vermintide 1, which was decent, but Vermintide 2 is better in every way. Darktide does justice to the 40k setting though.